
This is clear in the intro to the original Super Smash Bros. These collectibles are brought to life by the imagination of a child, who is represented by the villainous (or perhaps just misunderstood) Master Hand. itself is that each character is actually a toy, which explains why the franchise has focused so heavily on trophies in the past. While the fighting component is more obviously skewed towards bombarding consumers with crossovers, there's actually a timeline and lore associated with Super Smash Bros.

The focus of the series is to feature characters from throughout Nintendo's past (and more recently gaming history as a whole) in an all-out brawl to see who the strongest character is. is immediately apparent for anyone with even a passing knowledge of the video game industry, but the franchise's lore and timeline can be a bit confusing.
